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Gamification has the potential to revolutionize STEM education by making learning more engaging, interactive, and rewarding for. Background The demand for professionals with expertise in Science, Technology, Engineering, and Mathematics (STEM). Background Gamification of learning has been regarded as an important pedagogy to promote students learning. Gamification the use of game elements in non-game contexts represents a promising solution to enhance motivation. Gamification in STEM education involves integrating game design elements into the learning process to enhance.
As educators increasingly recognize the potential of gamification, its key elements and benefits are becoming more.
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